Tagged “VR”
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Android XR will struggle to establish an ecosystem; practical real-world uses for Gemini in the headset form-factor will be key.
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Reworking the script and input values to less-than-obvious settings are required
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Days of sifting through details produced a simple solution.
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Doing VR and AR on the WWW requires a raft of APIs, libraries, languages, services, file formats, design metrics and approaches that web developers don't normally use.
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There's a new network option for A-Frame
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Reliable gesture recognition enhances immersion.
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A better way to find VR & AR content on the Web is needed.
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