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Hominid Software

Tagged “webXR”

  1. Doing VR and AR on the WWW requires a raft of APIs, libraries, languages, services, file formats, design metrics and approaches that web developers don't normally use.
  2. There's a new network option for A-Frame
  3. Reliable gesture recognition enhances immersion.
  4. A better way to find VR & AR content on the Web is needed.

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