Gestures in WebXR — Barrier Mage
Abstract
The game Barrier Mage implements gesture-based Virtual Reality game play. The user draws mystic symbols with 6-DOF VR controllers. Each symbol has a different effect. This novel game mechanic eliminates an abstraction layer usual in fantasy games, making this game more immersive.
Slides #
Drawing a symbol #
Root-mean-square #
used to calculate difference between drawn endpoints & template endpoints