Skip to main content
Hominid Software — Talks by Doug Reeder

Gestures in WebXR — Barrier Mage

Abstract

The game Barrier Mage implements gesture-based Virtual Reality game play. The user draws mystic symbols with 6-DOF VR controllers. Each symbol has a different effect. This novel game mechanic eliminates an abstraction layer usual in fantasy games, making this game more immersive.

Slides #

Drawing a symbol #

drawing pentacle to protect from The Violent Cloud

Root-mean-square #

( x 1 x 2 ) 2 + ( y 1 y 2 ) 2 + ( z 1 z 2 ) 2 3

used to calculate difference between drawn endpoints & template endpoints

Barrier Mage basic play #