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Hominid Software — Talks by Doug Reeder

WebXR for Web Developers

Abstract

Doing VR and AR on the WWW requires a raft of APIs, libraries, languages, services, file formats, design metrics and approaches that web developers don't normally use. I'll cover what's needed and where XR on the WWW is going.

Delivered to VRColumbus in May 2024 and ColumbusJS in August 2024

Slides #

vs. native #

Browser Graphics #

APIs for WebXR #

Performance #

Google <model-viewer> #

Frameworks #

Engines #

Tools for non-programmers #

Development (generally) #

Development Support #

Browser & OS Support #

Quest 2/3/Pro #

Pico headsets #

Vision OS #

Personal Computers #

Android #

iOS #

Linux #

Outstanding WebXR sites #

Live-coding #